Because recently, Ubisoft released Assassin's Creed IV: Black Flag for PlayStation, Xbox and PC, I thought of talking about a different type of MoGraph used in the title screen of Assassin's Creed III.
This is the video I am going to talk about.
This type of Motion Graphics I want to talk about this week is the Cloner, or the illusion of bricks flying in and out and how it has been used in the Assassin's Creed III title screen.
When we pass the Ubisoft logo and Assassin's Creed III logo, we come to the start screen where it asks you to press start to continue and whilst it waits for you to make that decision, the logo seems to peel away and fly off for a short second to which it then falls back into the same place it did before.
This is a Cloner technique which I have used before in Cinema 4D; I made some bricks fly in from all around and place themselves into a wall and showing the Cinema 4D logo. How this may have been done in the start screen is that the logo isn't made from bricks cloned, but maybe several tiny triangular segments and cloned each of those. It was probably then placed with two random effectors, one to make it fly away and one to make it fall back in.
When the logo flies away, it begins from the top and makes its way down to the bottom and then forming itself back from the top down to the bottom again. This could possibly be done with Poly FX, timing it from the top to the bottom for both the logo to fly out and fly in.
After experimenting, I found that the cloner was not used for this. I used an Explosion FX with a plane primitive and the AC:III logo placed on it. My theory of the tiny triangular segments being cut into pieces however was correct.